]> dgit.raspbian.org Git - gnome-shell.git/commitdiff
screenShield: Adapt to painting and picking API change
authorRobert Mader <robert.mader@posteo.de>
Fri, 6 Dec 2019 18:57:37 +0000 (19:57 +0100)
committerFlorian Müllner <florian.muellner@gmail.com>
Sat, 7 Dec 2019 13:08:28 +0000 (13:08 +0000)
This was apparently forgotten in 988a0e7314018, causing the warning:
`JS ERROR: Error: Too few arguments to method Clutter.Actor.paint`

https://gitlab.gnome.org/GNOME/gnome-shell/merge_requests/891

js/ui/screenShield.js

index dbeabedd06ddf6f1bce1a2782187ce73e65c0e77..ed41f129757fb487bfca28dbe63f21c2106621c5 100644 (file)
@@ -1,6 +1,6 @@
 // -*- mode: js; js-indent-level: 4; indent-tabs-mode: nil -*-
 
-const { AccountsService, Clutter, Cogl, Gio, GLib,
+const { AccountsService, Clutter, Gio, GLib,
         GnomeDesktop, GObject, Graphene, Meta, Shell, St } = imports.gi;
 const Cairo = imports.cairo;
 const Signals = imports.signals;
@@ -407,18 +407,18 @@ class ScreenShieldArrow extends St.Bin {
         super.vfunc_style_changed();
     }
 
-    vfunc_paint() {
+    vfunc_paint(paintContext) {
         if (this._shadowHelper) {
             this._shadowHelper.update(this._drawingArea);
 
             let allocation = this._drawingArea.get_allocation_box();
             let paintOpacity = this._drawingArea.get_paint_opacity();
-            let framebuffer = Cogl.get_draw_framebuffer();
+            let framebuffer = paintContext.get_framebuffer();
 
             this._shadowHelper.paint(framebuffer, allocation, paintOpacity);
         }
 
-        this._drawingArea.paint();
+        this._drawingArea.paint(paintContext);
     }
 });